Chapter Two Fully Implemented


So, it's official, I've finished chapter two. Finally. After too long.

This chapter has haunted my for the entire year, and I even ended up at the hospital just as I was going to start preparing it for upload the first time. This is the second. That said, it's complete and with it comes the additions and changes.

What has changed:

- Chapter two is completely finished. There are no missing branches, no bugs (touch wood), and can be completely played from start to finish with minimal issues.

- There are three branching paths dependent on a choice that will lead you down three separate mini stories that resolve over the course of the game. These paths each have a character associated with them with their own lives, personalities, and history.

- You can now meet two additional love interests.

- The missing branch in chapter one is closed and complete. Additional details and exposition have been added for these scenes and have also been extrapolated on.

- The scene where you talk to Lowrie at the bar after you return from Elysium has been expanded.

- Many aspects of the prologue as well as the first half of chapter one have been added to or completely rewritten. There is now added context as to why the first PC would rather keep themselves secret, and Harley even gets a better introduction that is more indicative of their character.

- The 'Cast' screen has been almost completely rewritten. There is now additional information for every major character as they show up in the story.

- Various variables have been fixed. There were issues with some of my old naming conventions that caused some content to be missed. This is now fixed and any missing content you were supposed to see should now appear.

- I've gone through and consolidated some variables that don't quite fit or have become otherwise redundant.

- Otherwise fixed typos or changed details that no longer fit the story.


What Next?

- I plan to make changes similar to the ones I made in chapter one to the old stuff in chapter two. There's a lot there that I want to beef up/change/etc and that will be my main focus before I move onto the next chapter. This will be a separate update from the next chapter as I'm staggering between different games at the moment.

- Moreover--and this shouldn't have any effect on the game as a whole--but I need to fix up old variables and continue to consolidate, delete, change, etc just to sleep at night.

- Otherwise I will be here to fix up any bugs that fell through the cracks and deal with problems as they arise.


Hope you enjoy the rest of the update -- remember to start a new game as your old saves would have been broken.

Files

City of Immortals.zip 6.7 MB
63 days ago
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63 days ago

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